Actualités

First production stage of "Magus ex Machina" is completed

Lima, Peru - December 3rd, 2008 - Qilqax International has successfully completed first production stage of "Magus ex Machina", the first 3D animated movie developed using a videogame GPU rendering technique, based on Unigine technologies.

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DHLXStudios licenses Unigine technologies

Athens, Greece - December 1st, 2008 - DHLXStudios, a Greek newly formed game development company licensed Unigine engine to be used in development of a 3D multi-user virtual world platform for immersive, parallel, cultural story telling.

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VZillion Inc. and Unigine Corp. create unique alliance to bring virtual Internet to life

VZillion Inc. the innovator of the Virtual Internet, today announced that it has licensed the versatile multi-platform Unigine 3D engine, to increase its footprint in the rapidly expanding market of virtual entertainment and social immersive environments.

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"Tropics" Demo 1.1 shows DirectX 10.1 features

The new Tropics Demo 1.1, which is based on the latest Unigine technologies, is released on October, 30 and available for download now.

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News on multiplayer support

Our developers have been working on a multiplayer solution in Unigine for several months now, a lot of research work has already done.
We are to complete the module in 5-6 months, it will be available as a regular update for our customers.

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"Tropics", a new Unigine-powered demo is released

A new Unigine-powered "Tropics" demo is released and available for download now.

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cPlaySys develops a Unigine-based 3D adventure game

PlaySys, an Italian media and entertainment studio, bought Unigine license for its realtime projects. One of them is an adventure game "The Dreamers".

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Unigine-based game at GDC'08

SteamPunk Studios (a USA-based developer) will introduce an Unigine-based Action game at GDC'08 (February 18-22, San Francisco). The game is targeted to PC, Xbox 360 and PS3, it will be released in 2009.

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First Modern S-3D Game Engine Demonstrated At CES!

Unigine Corp., iZ3D, and Meant to be Seen Demonstrate the First Modern Game Engine That Natively Supports Stereoscopic 3D Technologies At the International Consumer Electronics Show.

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DirectX 10 support introduced

Now Unigine v0.4 supports DirectX 10 in addition to OpenGL and DirectX 9, therefore Unigine provides capabilities of all modern graphics technologies available at the moment.
Read more in our development log.

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Qilqax International acquires Unigine v0.4 license

Unigine Corp., the developer of a high-quality 3D graphics engine - Unigine, and Qilqax International, a Panama production company, have signed a license agreement for the engine. Recent Unigine technologies are to be used in a very innovative unannounced media project. For more details please contact hamuq@qilqax.com.

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Unigine v0.4 status report

New terrain module is ready, maximal terrain size in cells is 65536 x 65536 (DirectX 9) or 262144 x 262144 (DirectX 10).
There is also "TerrainEditor" visual tool and updated documentation available.
Physics module is almost completed, you can find a lot of new screenshots in our gallery.
DirectX 10 support is on the way.

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