With the new partnership, VRgineers’ XTAL headset and high-resolution VR are now available for all UNIGINE users.
The world’s most demanding users of 3D visualization, simulation, and VR — including military, naval, space and aeronautics clients — trust UNIGINE to deliver photorealistic graphics and a suite of ultra-efficient tools. This powerful technology is now fully integrated with VRgineers’ XTAL smart high-resolution enterprise-grade VR headset.
Weiter LesenDLR chose UNIGINE 2 Sim because of its outstanding performance, support of large scenarios and photorealistic graphics. For correct simulation of space missions, it is critical to have 3D engine with 64-bit precision of coordinates, which is capable of rendering both close and very distant objects at the Solar system scale, together with planet-scale landscapes.
Weiter LesenUNIGINE SDK 2.7.2 has been released!
Introducing a new showreel demonstrating key features and use cases of the UNIGINE 2 Engine:
The video is assembled from different demos created by UNIGINE team.
Look the promo reel to learn more about UNIGINE.
Weiter LesenSimulation industry is constantly developing, and it’s natural that training systems used several years ago have become outdated. The modern world requires to bring the simulation to the new level. The functionality itself is not enough anymore, now realism plays a key role, as it allows to boost trainings efficiency.
So VSTEP, leading in maritime simulation and virtual training, decided to make an improved version of their NAUTIS maritime simulator to provide customers with the best instrument for preparing the staff for real-life situations. The VSTEP team thoroughly reviewed several 3D engines and decided on using the cutting-edge UNIGINE 2 Sim solution.
Weiter LesenUNIGINE 2.7.1 has been released! The Voxel GI system which doesn't require UV mapping received very positive feedback from our users. And now it has become even more flexible and convenient to use.
Other important updates:
It's been only a month since we've released UNIGINE 2.7, and we already got feedback about working with our updated platform.
The MY.TECH festival took place on May 22-23 in St. Petersburg, where advanced practices of efficient implementation of hi-tech solutions for urban environment, industry, education and culture were demonstrated.
At the festival our partner — MediaVision, a full cycle engineering and design company, shared their new design project of an interactive museum space. The VR project was created on the UNIGINE 2.7 platform in just 4 days.
Weiter LesenNew version of UNIGINE was released. This release was aimed at making your experience with UNIGINE 2 even better by improving the UI and functionality of the Editor and tools and adding more useful and long-awaited features.
Last week, customers from Monarch Innovative Technologies visited UNIGINE. The purpose of the visit was to get expert assistance in the use of UNIGINE 2 SDK for virtual studio creation.
Virtual Studio is a system that enables real-time visualization of any 3D environment, be it a news studio or a kids educational show, using the Chroma Key technique (green screen for compositing several images or video streams together).
Weiter LesenNavantia presented a new version of its naval simulator NAVANTIS, developed together with their technological partner Arisnova S.L., in one of the most relevant fairs worldwide in its sector, the Pacific International Maritime Exposition 2017, held in Sydney, Australia during last October. The system is powered by UNIGINE 2 Sim and provides both multi-channel bridge view and VR modes.
Weiter Lesen80.lv website has published the detailed story about how UNIGINE R&D team solved one of the most challenging problems in real-time 3D graphics: global illumination in real-time. It covers technical aspects of the unique SSRTGI (Screen-Space Ray-Traced Global Illumination) lighting technology, which is a part of UNIGINE 2 SDK.
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