新闻

Article on Unigine shadows technique in ShaderX7 book

Recently published "ShaderX7: Advanced Rendering Techniques" book contains an article by Alexander Zaprjagaev (CTO of Unigine Corp.), et al: "Practical Cascaded Shadow Maps", which is devoted to the Unigine technique of shadow rendering.

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Maintenance downtime

Due to increased number of visitors on our website we have introduced some changes in our IT infrastructure.
At the moment almost all services have been successfully migrated to more capable servers.
However, there can be some mail delivery disruptions for several hours more, so we apologize for any inconveniences.

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AI3D has released a city-scale project based on Unigine technologies

Brisbane, Australia - January 19, 2009 - AI3D Pty Ltd, an Australian company has successfully released a city-scale architectural visualization project, which is based on Unigine. Detailed info on this real-time project will be released later because at the moment there are some restrictions applied due to client confidentiality.

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First production stage of "Magus ex Machina" is completed

Lima, Peru - December 3rd, 2008 - Qilqax International has successfully completed first production stage of "Magus ex Machina", the first 3D animated movie developed using a videogame GPU rendering technique, based on Unigine technologies.

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DHLXStudios licenses Unigine technologies

Athens, Greece - December 1st, 2008 - DHLXStudios, a Greek newly formed game development company licensed Unigine engine to be used in development of a 3D multi-user virtual world platform for immersive, parallel, cultural story telling.

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VZillion Inc. and Unigine Corp. create unique alliance to bring virtual Internet to life

VZillion Inc. the innovator of the Virtual Internet, today announced that it has licensed the versatile multi-platform Unigine 3D engine, to increase its footprint in the rapidly expanding market of virtual entertainment and social immersive environments.

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"Tropics" Demo 1.1 shows DirectX 10.1 features

The new Tropics Demo 1.1, which is based on the latest Unigine technologies, is released on October, 30 and available for download now.

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News on multiplayer support

Our developers have been working on a multiplayer solution in Unigine for several months now, a lot of research work has already done.
We are to complete the module in 5-6 months, it will be available as a regular update for our customers.

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"Tropics", a new Unigine-powered demo is released

A new Unigine-powered "Tropics" demo is released and available for download now.

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cPlaySys develops a Unigine-based 3D adventure game

PlaySys, an Italian media and entertainment studio, bought Unigine license for its realtime projects. One of them is an adventure game "The Dreamers".

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Unigine-based game at GDC'08

SteamPunk Studios (a USA-based developer) will introduce an Unigine-based Action game at GDC'08 (February 18-22, San Francisco). The game is targeted to PC, Xbox 360 and PS3, it will be released in 2009.

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First Modern S-3D Game Engine Demonstrated At CES!

Unigine Corp., iZ3D, and Meant to be Seen Demonstrate the First Modern Game Engine That Natively Supports Stereoscopic 3D Technologies At the International Consumer Electronics Show.

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