Новости

Unigine engine empowers dinosaurs game

February 5, 2010 Unigine Corp. announces the licensing of its top-notch Unigine engine to Lukewarm Media, an independent game developer. The first Unigine-based project by Lukewarm Media ( "Primal Carnage" action shooter) is currently close to the end of pre-production stage.

Читать далее

Afterfall game at Game Connection Lyon 09

Nicolas Intoxicate, a Polish developer, will demonstrate the Unigine-based "Afterfall" game at Game Connection 2009 (Lyon, France).
Find out more on the official website of the game.

Читать далее

The first DirectX 11 benchmark released on the basis of Unigine engine

October 22, 2009 - Unigine Corp. today announced release of the first DirectX 11 benchmark "Heaven" that is based on its proprietary Unigine engine. The company has already made a name among the overclockers and gaming enthusiasts for uncovering the realm of true GPU capabilities with previously released "Sanctuary" and "Tropics" demos. Their benchmarking capabilities are coupled with striking visual integrity of the refined graphic art.

Читать далее

Unigine Engine Gets DirectX 11 Into Gear

October 1, 2009 - Unigine Corp. introduces the full support of DirectX 11 features in its top-notch 3D middleware. Updated Unigine engine has successfully incorporated the groundbreaking DirectX 11 capabilities, including the following core features:

  • Hardware tessellation
  • DirectCompute
  • Shader Model 5.0
Читать далее

Unigine Joins PLAYSTATION®3 Tools and Middleware Program

June 29, 2009

Unigine, a provider of the cutting edge 3D middleware, announced today the conclusion of a Tools & Middleware License Agreement for PLAYSTATION®3 (PS3™) from Sony Computer Entertainment Inc. Thus game developers for PS3 will be able to access the full power of Unigine engine and tools to express all aspects of their creativity using more advanced technologies later this year.

Читать далее

Arisnova licenses Unigine engine

Valencia, Spain - August 21, 2009 - Arisnova S.L., a Spanish company specialized in industrial automation, has licensed Unigine engine. The first Unigine-based project by Arisnova S.L. is a management system for ships which represents 2D and 3D scenes. The target platforms are Windows and Linux; the system supports multi-display environments.

Читать далее

Beta-test of Syndicates of Arkon MMORPG

Creators of the Unigine-based "Syndicates of Arkon" MMORPG has opened doors for participants of the second stage of the Closed Beta Testing.
Read more on the official website of the game.

Читать далее

Meet Unigine at GDC Europe

Our CEO (Denis Shergin) and CTO (Alexander Zaprjagaev) are going to attend the Game
Developers Conference Europe 2009
, that will take place from 17th to 19th of August in Cologne, Germany.
Please contact us to make a meeting appointment.

Читать далее

New licensees

New licensees of Unigine technologies are: Strong 3D Studios (Brazil), Shanghai Foremost Multimedia Co., Ltd (China), 3D Syndicate Visual Studio CC (South Africa) and Scientific-production center "SPEKTR", CJSC (Russia).
Some screenshots were added on the "Clients & Titles" page.

Читать далее

Updated demos: Tropics 1.2, Sanctuary 2.2

Updated versions of Tropics (1.2) and Sanctuary (2.2) demos are available for download. Changes are: performance boost, updated timeline system with an editor, improved grass, minor bugfixes.

Читать далее

Interview to Phoronix Media

Phoronix Media has published an interview with our CEO and CTO about Unigine engine, Linux as a gaming platform and modern technologies of real-time 3D graphics.
Read the interview.

Читать далее

Unigine-based MMORPG by RunServer at RGDC (KRI) 2009

RunServer, a Ukrainian company, is demonstrating its Unigine-based MMORPG at Russian Game Developers Conference (KRI), which is taking place now in Moscow,
Russia. Read the official announcement (in Russian) for more information.

Читать далее