This year UNIGINE took part in the SIGGRAPH, one of the world’s major and the most influential events in 3D graphics, in Los Angeles. The usual part of conference is Real-Time Live!, the international technology contest that showcases the latest trends and techniques for pushing the boundaries of interactive visuals. This year the new SSRTGI technique developed by UNIGINE was selected by expert jury to be presented at Real-Time Live!.
阅读更多Superposition benchmark continues the line of GPU benchmarks by UNIGINE used by tens of millions people around the world. Superposition is a new-generation benchmark tailored for testing reliability and performance of the latest GPUs. Top-notch visuals, support for VR-devices and an interactive mode with mini-games — the list of features built into Superposition could go on and on. Download it now and try!
阅读更多Irish artist John Gerrard, famous for his monumental real-time 3D digital installations, presented his new artwork at Wellcome Collection, London. X. laevis (Spacelab) 2017 is a 3D live simulation, powered by UNIGINE 2 Engine, which is the primary engine used by the artist and his collaborators.
阅读更多The award-winning Twinmotion software won the top prize in the “Planning, Visualization, and Communications” Category. Twinmotion is a visualization and 3D immersion software dedicated to architecture, urban planning, and landscape design, powered by UNIGINE 1 rendering engine.
阅读更多Knife Edge Software, the leading Radio Controlled Simulators developer, has announced next generation of their flagship product, RealFlight— now powered by UNIGINE 2. A total refresh of concept, RF-X stands on the shoulders of two decades of RC flight sim experience.
The developer expects RF-X to begin reaching customers in October.
阅读更多Dual Universe, a sci-fi game being developed by French company Novaquark, has switched to UNIGINE 2 because it matches their requirements (performance, huge world, flexibility) better than any other technology.
This MMO game is a gigantic multi-planet world where players are free to invent their collective destiny in a persistent single-shard universe. First alpha version is scheduled for release in 2016.
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