新闻

New Version of NAVANTIS Naval Simulator Presented at PACIFIC 2017

Navantia presented a new version of its naval simulator NAVANTIS, developed together with their technological partner Arisnova S.L., in one of the most relevant fairs worldwide in its sector, the Pacific International Maritime Exposition 2017, held in Sydney, Australia during last October. The system is powered by UNIGINE 2 Sim and provides both multi-channel bridge view and VR modes.

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Article on SSRTGI Technology

80.lv website has published the detailed story about how UNIGINE R&D team solved one of the most challenging problems in real-time 3D graphics: global illumination in real-time. It covers technical aspects of the unique SSRTGI (Screen-Space Ray-Traced Global Illumination) lighting technology, which is a part of UNIGINE 2 SDK.

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UNIGINE SDK 2.6

  • Editor 2 re-written from scratch.
  • Assets system.
  • Improved multi-channel rendering.
  • Improved CIGI protocol support.
  • Procedural generation in Landscape Tool.
  • Improved TerrainGlobal.
  • Materials system refactoring.
  • VR template project.
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UNIGINE 2 Sim Website

Introducing a dedicated website for UNIGINE 2 Sim, a software platform for 3D visualization in professional simulation (flight, space, maritime, ground, railroad and much more): sim.unigine.com. There are detailed feature descriptions, use cases and key customers listed on the website.

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SIGGRAPH 2017: UNIGINE at Real Time Live!

This year UNIGINE took part in the SIGGRAPH, one of the world’s major and the most influential events in 3D graphics, in Los Angeles. The usual part of conference is Real-Time Live!, the international technology contest that showcases the latest trends and techniques for pushing the boundaries of interactive visuals. This year the new SSRTGI technique developed by UNIGINE was selected by expert jury to be presented at Real-Time Live!.

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UNIGINE SDK 2.5

  • New Screen-Space Ray-Traced Global Illumination (SSRTGI).
  • Screen-space shadows.
  • 3D spline system.
  • Vector roads API.
  • Landcover data support.
  • Terrain modification API.
  • C++ programming quick start tutorial.
  • New Superposition demo with VR features.
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Superposition Benchmark Has Been Released

Superposition benchmark continues the line of GPU benchmarks by UNIGINE used by tens of millions people around the world. Superposition is a new-generation benchmark tailored for testing reliability and performance of the latest GPUs. Top-notch visuals, support for VR-devices and an interactive mode with mini-games — the list of features built into Superposition could go on and on. Download it now and try!

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Artist John Gerrard Presented His New Work in London

Irish artist John Gerrard, famous for his monumental real-time 3D digital installations, presented his new artwork at Wellcome Collection, London. X. laevis (Spacelab) 2017 is a 3D live simulation, powered by UNIGINE 2 Engine, which is the primary engine used by the artist and his collaborators.

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UNIGINE SDK 2.4.1

  • Optimized ObjectTerrainGlobal.
  • ObjectCloudLayer improvements.
  • Landscape tool optimizations.
  • Improved API for geo-referenced vector data manipulations.
  • Overall engine improvements and bugfixes.
  • Added interactive features into Oil Refinery demo.
  • New C# integration samples.
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UNIGINE SDK 2.4

  • New multi-layered clouds with support for regional weather.
  • New terrain system optimized for flight simulation.
  • Optimized Landscape tool.
  • API for geo-referenced vector data manipulations.
  • Extended features of the VR API.
  • Added support for Oculus Touch controllers.
  • New industrial demo: Oil Refinery.
  • New terrain demo (San Jose region).
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Twinmotion Won French Government BIM Award

The award-winning Twinmotion software won the top prize in the “Planning, Visualization, and Communications” Category. Twinmotion is a visualization and 3D immersion software dedicated to architecture, urban planning, and landscape design, powered by UNIGINE 1 rendering engine.

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用于叠加的基准测试程序

UNIGINE将于2016年底发布全新的GPU应力测试工具。此款工具兼具VR互动体验功能以及对Oculus Rift和HTC Vive的支持。

请为它投票,让它在Steam上可用。

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