It's been only a month since we've released UNIGINE 2.7, and we already got feedback about working with our updated platform.
The MY.TECH festival took place on May 22-23 in St. Petersburg, where advanced practices of efficient implementation of hi-tech solutions for urban environment, industry, education and culture were demonstrated.
At the festival our partner — MediaVision, a full cycle engineering and design company, shared their new design project of an interactive museum space. The VR project was created on the UNIGINE 2.7 platform in just 4 days.
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New version of UNIGINE was released. This release was aimed at making your experience with UNIGINE 2 even better by improving the UI and functionality of the Editor and tools and adding more useful and long-awaited features.
Last week, customers from Monarch Innovative Technologies visited UNIGINE. The purpose of the visit was to get expert assistance in the use of UNIGINE 2 SDK for virtual studio creation.
Virtual Studio is a system that enables real-time visualization of any 3D environment, be it a news studio or a kids educational show, using the Chroma Key technique (green screen for compositing several images or video streams together).
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Navantia presented a new version of its naval simulator NAVANTIS, developed together with their technological partner Arisnova S.L., in one of the most relevant fairs worldwide in its sector, the Pacific International Maritime Exposition 2017, held in Sydney, Australia during last October. The system is powered by UNIGINE 2 Sim and provides both multi-channel bridge view and VR modes.
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80.lv website has published the detailed story about how UNIGINE R&D team solved one of the most challenging problems in real-time 3D graphics: global illumination in real-time. It covers technical aspects of the unique SSRTGI (Screen-Space Ray-Traced Global Illumination) lighting technology, which is a part of UNIGINE 2 SDK.
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