News

UNIGINE Corp. Expands Operations to Europe

October 27, 2011 - UNIGINE Corp., 3D engine, performance benchmarks and video games maker, with its products sales exceeded expectations this year, opens up an office in Prague, Czech Republic. The new branch is operating sales for Europe and North America as well as investor relations, and is part of the company’s strategic expansion plan. Anton Ravin joins UNIGINE Corp. as the head of European branch after seven years at NVIDIA Corporation where he was responsible for developer relations and worked on numerous projects worldwide, including The Witcher 2, World of Tanks, ARMA 2, Metro 2033 and S.T.A.L.K.E.R.

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BlueGiant Interactive licenses Unigine engine for future game titles

Hyderabad, India - August 30, 2011 - BlueGiant Interactive game studio has licensed Unigine engine as a technology platform for its upcoming game titles. The studio has already developed a prototype of its first Unigine-powered game to be released: an unnounced RTS.

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Oil Rush game hits Ubuntu Software Center

August 29, 2011 - Unigine Corp. announces that Oil Rush, a naval strategy game, is now available for pre-order on Ubuntu Software Center, a built-in application store in Ubuntu Linux. The multi-platform game features native Linux support and stunning visuals.

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Mac OS X and iOS support in Unigine Engine

July 27, 2011 - Unigine Corp. announced full support of Mac OS X and iOS by its advanced Unigine engine in addition to other available platforms (Windows, Linux, PlayStation 3 and Android).

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New Oil Rush trailer

A new trailer for upcoming Oil Rush naval strategy game powered by Unigine engine is available online. It reveals details of a single-player campaign and features in-game footage.
Watch the trailer.

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ACTIPLAY has released Unigine-powered advergame for kids

Montpellier, France - March 18, 2011 - ACTIPLAY SA, a French company has successfully released Petshop Advergame, which is powered by Unigine engine.

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OilRush pre-ordering starts

OilRush naval strategy game is now available for pre-ordering (with beta access) in the official Unigine Online Store for Windows and Linux platforms.
Read more on the official website of the game.

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Introducing Heaven DX11 Benchmark 2.5 and its Professional edition

March 2, 2011 - Unigine Corp. released today an enhanced version of its memorable Heaven DX11 Benchmark that is based on its proprietary Unigine engine.

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Flash support in Unigine engine

The support of Adobe Flash technology has been added into Unigine engine. Now Unigine-powered applications can use both scalable vector user interfaces as well as bitmap ones on all supported platforms.
Read more in the development log.

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Android platform support in Unigine Engine

Barcelona, Spain - February 14, 2010 - Unigine Corp. announced support of NVIDIA Tegra 2 / Android-based devices by its advanced Unigine engine. Unigine-powered demos will be demonstrated in NVIDIA booth #1C34 at Mobile World Congress (Barcelona, February 14-17) organized by GSM Association.

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Unigine supports Linux game development with engine license giveaway

November 25, 2010 - Unigine Corp. announced a competition to support Linux game development. It will give a free license for its top-notch Unigine engine to an experienced team willing to work on a Linux native game.

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Dilogus fantasy RPG comes to life with Unigine engine

December 16, 2010 - Unigine Corp. announces that Digital Arrow Studio has started working on "Dilogus - The Winds of War" fantasy RPG based on Unigine engine.

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