Science fiction becomes a reality: the introduction of the full-body haptic VR suit brings immersion to the next level.
After extensive beta testing UNIGINE 2.11 release is now Generally Available.
Read moreIt's a common knowledge that safety is a priority in air traffic. And to ensure safety, we should consider such factors as reliability of the aircraft, professionalism of the pilot, and certainly professional skills of the air traffic controller.
Read moreAfter almost 2 years in development, we have the new terrain system production ready! It features extremely detailed (down to 1 mm/pixel resolution) landscapes of real-world scale (at least 10 000 x 10 000 km in size), supports runtime geometry modification (craters, trenches), up to 5-10 times faster, supports binoculars / scopes (up to x20 / down to 1 degree FOV), compatible with team collaborative editing.
Another important changes of the 2.10 release are:
It was an amazing opportunity to show our new products to more than 16,000 visitors and simulation professionals from around the world.
The demo of the Mars was an unconditional success! And only professional pilots managed with landing a helicopter on a burning platform.
Read moreUNIGINE team will take part in the international exhibition I/ITSEC 2019, to be held in Orlando (USA, Florida), December 2nd to 4th. Especially for I / ITSEC we have prepared new demos. Visitors to the exhibition will be able to drive a Mars rover or land a rescue helicopter on the oil platform.
Read moreThe UNIGINE team has successfully integrated the Varjo VR-1 headset in our 3D Engine. The VR-1 is one of the most advanced HMDs currently available on the market. The helmet features full eye tracking with sub-degree accuracy, and it’s complemented by the Bionic Display, a human-eye resolution screen that features a resolution of more than 60 pixels per degree.
Read moreAt UNIGINE we make it a point to deliver timely and useful updates, as we want our customers to be always satisfied with the user experience and graphical performance of our engine.
For this reason we’re excited to present our latest update, UNIGINE 2.9, which made improvements over a huge variety of features. We worked on the graphical quality, we improved performance, we developed new scripting tools. We even added new demos and samples!
An overview of all the major features in this release is available below. For the full changelog, make sure to check out our developer portal.
Read moreVegetation plays a huge role in different scenarios: outdoor scenes, architectural visualization, and even aircraft simulations. In UNIGINE 2.8, we introduced a number of improvements to our greenery look more immersive and convincing. Here we’d like to share our progress on the visual quality of vegetation objects: trees, bushes, grass, etc.
Check the video preview from the upcoming demo and see a short breakdown of the latest features!
Unlike many other engines using third-party solutions, UNIGINE has its own built-in physics module. It is capable of simulating different types of physical interactions and impacts. The module provides support for gravity and collision detection, friction and bouncing, buoyancy and two-way water interaction, joints with motors and springs, procedural destruction, external physical forces, etc. Moreover, thanks to the support of double precision coordinates, planet-scale virtual worlds with correct physics can be created.
Check out our new detailed video tutorial and learn how to create dynamic physical objects and empower your virtual worlds with life-like physical effects.
UNIGINE team visited the world’s largest aerospace event — International Paris Air Show held at Le Bourget from 17 to 23 June 2019. This 53rd Salon traditionally gathered participants from worldwide aerospace industry who represented their innovative technological solutions.This year the event was the biggest ever and welcomed a record number of exhibitors and visitors.
We know that lifelike-looking and physically correct water simulation with complex behaviour is crucial for many projects. That’s why UNIGINE provides geometry waves with a correct Beaufort scale 0-12, ship wake waves, caustics effect, shoreline simulation, and underwater mode out-of-the-box.
Moreover, we are going to introduce the real-scale round planet Earth solution soon with bathymetric data added, therefore, physics simulation in UNIGINE is as close to reality as possible.
Check out our new detailed tutorial covering the basics of creating lifelike water in UNIGINE. Learn all the available features, options, and effects, visualize a realistic virtual environment, and raise your simulator to a new level of immersion!
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