Established in 2005, UNIGINE is a global IT company focused on real-time 3D technologies. We deliver cutting-edge B2B and B2C solutions for simulation, visualization, scientific research, video games, virtual reality systems and more. Our products have received worldwide acclaim for pushing technology frontiers further than ever imagined.

All of our projects are based on our own real-time 3D engine, which was developed in-house completely from scratch. The SDK is also available for licensing to 3rd-party software developers.

UNIGINE's mission is to make the experience of immersive virtual worlds a reality for all types of industries. Current use cases include:

We also make benchmarks used by millions of users worldwide to determine the stability and performance of PC hardware.


We are a multidisciplinary team of creators. Our main competencies are: software development, 3D content creation, real-time 3D graphics, simulators, UI/UX, web development.

Our full-cycle R&D team is doing everything in-house, but we are happy to collaborate with subject matter experts from all over the world. Our current partner network covers the following topics: aviation, space industry, maritime, ground transportation, autonomous vehicles, mining, oil & gas, GIS, architecture and urban planning.


The CEO and founder of the company is Denis Shergin. He has more than 22 years of experience in the IT industry and a strong engineering background.



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