- New simulation-friendly water with geometric waves (Beaufort scale 0-12)
- Unified C++/C#/UnigineScript API with full access to the engine features
- Improved lights and shadows
- Introduced tiled rendering optimizations
- Better Qt integration
- Support for Visual Studio 2015
- Improved geodetic system
- SimLights add-on for airfield lights
- New Oil Rig demo
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