Devlog 2016-03-18

UNIGINE SDK 2.2

  • New simulation-friendly water with geometric waves (Beaufort scale 0-12)
  • Unified C++/C#/UnigineScript API with full access to the engine features
  • Improved lights and shadows
  • Introduced tiled rendering optimizations
  • Better Qt integration
  • Support for Visual Studio 2015
  • Improved geodetic system
  • SimLights add-on for airfield lights
  • New Oil Rig demo