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5 years of Unigine development

Unigine development has been started 5 years ago by Alexander Zaprjagaev, who is currently a CTO of Unigine Corp. At the moment there is a great team working on this feature-rich middleware with the help of partners, providing bleeding edge technologies to our clients.

Maintenance downtime

Due to increased number of visitors on our website we have introduced some changes in our IT infrastructure. At the moment almost all services have been successfully migrated to more capable servers. However, there can be some mail delivery disruptions for several hours more, so we apologize for any inconveniences.

Development roadmap for 2009

There is a Unigine development roadmap for 2009 available. List of planned features includes game consoles, DirectX 11 support, networking module, improved physics system, new version of the editor, game logic framework.

AI3D has released a city-scale project based on Unigine technologies

Brisbane, Australia - January 19, 2009 - AI3D Pty Ltd, an Australian company has successfully released a city-scale architectural visualization project, which is based on Unigine. Detailed info on this real-time project will be released later because at the moment there are some restrictions applied due to client confidentiality.

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First production stage of "Magus ex Machina" is completed

Lima, Peru - December 3rd, 2008 - Qilqax International has successfully completed first production stage of "Magus ex Machina", the first 3D animated movie developed using a videogame GPU rendering technique, based on Unigine technologies.

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DHLXStudios licenses Unigine technologies

Athens, Greece - December 1st, 2008 - DHLXStudios, a Greek newly formed game development company licensed Unigine engine to be used in development of a 3D multi-user virtual world platform for immersive, parallel, cultural story telling.

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VZillion Inc. and Unigine Corp. create unique alliance to bring virtual Internet to life

VZillion Inc. the innovator of the Virtual Internet, today announced that it has licensed the versatile multi-platform Unigine 3D engine, to increase its footprint in the rapidly expanding market of virtual entertainment and social immersive environments.

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"Tropics" Demo 1.1 shows DirectX 10.1 features

The new Tropics Demo 1.1, which is based on the latest Unigine technologies, is released on October, 30 and available for download now.

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News on multiplayer support

Our developers have been working on a multiplayer solution in Unigine for several months now, a lot of research work has already done. We are to complete the module in 5-6 months, it will be available as a regular update for our customers.

"Tropics", a new Unigine-powered demo is released

A new Unigine-powered "Tropics" demo is released and available for download now.

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New office for development studio

Our Tomsk development studio has moved to a new comfortable office in the center of the city, see contacts page for more details. There are open vacancies in connection with the fact.

Free software conference

Unigine Corp. is one of the initiators of "Free software: development and deployment" all-Russia conference, which will take place in Tomsk, Russia at 17-18 May. Read more on the official website (in Russian).