We have lanched beta-version of Unigine Developer Community portal that enables interaction among developers. Our customers can also find the latest version Unigine resources to download and ask technical question to our support team.
Released updated versions of Unigine benchmarks with support of OpenGL 4.0 (including hardware tessellation) and stereo 3D technology (including 3D Vision): Heaven 2.1, Tropics 1.3 and Sanctuary 2.3.
2010-05-04
5 years since the first commercial release of Unigine
The first commercial version of Unigine engine was released five years ago, on May 4, 2005.
With the release number 0.3, it had codebase size of approximately 10% relative to the current one.
At that time, there used to be 5 people on board.
Sanctuary Benchmark is a first GPU benchmark based on advanced Unigine engine from Unigine Corp., original version was released in 2006.
A gothic chapel with sorrowful statues stand in solemn stillness lit by the trembling light of torches. Only few rays of sun coming through the stained glass windows slide over the biblical fresco and ominous creatures carved in cold stone.
Features
Support of DirectX 9, DirectX 10 and OpenGL
5 dynamic lights
HDR rendering
Parallax occlusion mapping
Ambient occlusion mapping
Translucence
Volumetric light and fog
Particle systems
Postprocessing
Interactive experience with fly-through mode
Stereo 3D modes:
Anaglyph
Separate images
3D Vision
iZ3D
Changes in version 2.3
Added support of 3D Vision
Several performance optimizations
System Requirements
Graphics card: ATI Radeon HD 2xxx and higher or NVIDIA GeForce 7xxx and higher.
Operating system: MS Windows (XP / Vista / 7) or Linux
Installed OpenAL library (included into Windows installer), .NET framework 2.0 (Windows version only, optional), latest stable video drivers.
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This product is distributed completely free of charge.