Dual Universe, a sci-fi game being developed by French company Novaquark, has switched to UNIGINE 2 because it matches their requirements (performance, huge world, flexibility) better than any other technology.
This MMO game is a gigantic multi-planet world where players are free to invent their collective destiny in a persistent single-shard universe. First alpha version is scheduled for release in 2016.
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During DIMDEX 2016 in Doha (Qatar), NAVANTIA presented a new ship simulator named NAVANTIS (Navantia Training Integrated System) powered by
UNIGINE 2 Sim.
First held in 2008, Doha International Maritime Defense Exhibition & Conference (DIMDEX) is a leading event in the international maritime defense and security industry calendar.
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Over the time we have been using UNIGINE, we have been impressed with the regular feature updates and improvements to systems and visual quality. UNIGINE’s abilities to handle very large simulation environments make it a first class realtime simulation solution.
Our experience with UNIGINE Engine has proven that the work environment is convenient and the provided technical support is quick and of high quality. But most importantly, UNIGINE Engine allows us to get photorealistic image quality in real-time with excellent performance and scalability depending on the hardware resources. State-of-the-art real-time rendering technology found in UNIGINE Engine allows us to bring visual quality in our software complex to the top.
It is an ideal framework for industrial applications and games.
We have access to a lot of advanced 3D real-time technologies for our projects, but for all-new developments we have chosen UNIGINE Engine because of a comprehensive set of out-of-the-box capabilities, perfect quality and high performance.
The UNIGINE team has been very helpful in our process. Not only they have created useful documentation for their software, they are very available for e-mail consult. The improvement of this software is constant. We eagerly expect the next version, as each one brings features that not only make our job easier but enrich it in ever unexpected ways.
Amazing technology and people. So pleased to be working with.
We have chosen UNIGINE engine because it can create an enticing image of any world you can possibly imagine. I can say for sure that this technology doesn't bound you in a visual style so a project can have its unique look. After a thorough examination of other engines, we highly appreciated this quality in UNIGINE. The atmosphere of the Cradle world owes much to flexibility of UNIGINE Engine.
We were developing our internal engine when we discovered UNIGINE, which attracted us by its complete material editor and intuitive workflow. Because of our photorealistic approach to design and architecture visualization we decided to use UNIGINE technologies. The great power of this middleware will let PlaySys express its creativity, thanks to the rich set of features provided by UNIGINE.
UNIGINE has helped us to bring to life our vision by providing powerful, easily extendable toolset along with complete scripting language.
The thing I have most appreciated when working with UNIGINE, is that it makes possible to develop any features our clients need and do it very fast.
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