2010-07-26
We are hiring
Our company is growing so we would be happy to see new team members: developers, PM, sales manager and system administrator. Moreover, the good news is our convenient office in Tomsk is now doubled in size!
2010-05-25
Heaven 2.1, Tropics 1.3, Sanctuary 2.3
Released updated versions of Unigine benchmarks with support of OpenGL 4.0 (including hardware tessellation) and stereo 3D technology (including 3D Vision): Heaven 2.1, Tropics 1.3 and Sanctuary 2.3.
2010-05-04
5 years since the first commercial release of Unigine
The first commercial version of Unigine engine was released five years ago, on May 4, 2005. With the release number 0.3, it had codebase size of approximately 10% relative to the current one. At that time, there used to be 5 people on board.
2010-03-23
Unigine Heaven Benchmark 2.0
Updated version of Unigine Heaven DirectX 11 benchmark is now publicly available. Main changes are: added more content, improved engine, introduced "moderate" and "extreme" tessellation modes, added Linux version (32/64 bit).
2010-02-22
Unigine booth at GDC SF 2010
We gladly invite you to come visit our booth #1344 at Game Developers Conference, San Francisco, 2010. There you will be presented the recent version of Unigine Engine and the Heaven Benchmark 2.0 along with a lot of featured Unigine-based content. Feel free to contact us for an appointment.

Company Info

Unigine Corp.

Unigine Corp. is an international company grown from an open source project, which was initiated in 2002. The company was established in the beginning of 2005 and since that time is focused on top-notch real-time 3D solutions.

Unigine Corp. specializes in development of Unigine™, a cross-platform middleware for virtual 3D worlds. From the very beginning of Unigine project development it attracted attention of different companies and independent developers groups, since Unigine is always on the cutting edge of real-time 3D visualization and physics simulation technologies.

The main driving power of the company is extremely effective development team, consisted of high-skilled professionals. All team members share the same uncompromising view on the product quality, when only the highest level is acceptable for us.

See also: contacts page.

Partners

Unigine Corp. is a registered developer of Advanced Micro Devices, Inc. (previously ATI Technologies Inc.), NVIDIA Corporation and Creative Labs Inc. Being a registered developer we work closely with hardware vendors in order to provide the best level of performance and stability of Unigine technologies.

Read more on the partners page...