Devlog 2014-11-20

UNIGINE SDK 2.0 Alpha 2

From now on it is possible to use C# for development of UNIGINE-powered applications, thereby involving the full power of IDEs. C# API provides functionality similar to C++ API!

Other changes:

  • Extended C++ API.
  • Added anonymous functions to UnigineScript.
  • Completely refactored undo/redo system for all UnigineEditor windows and plugins.
  • Improved terrain rendering speed.
  • Increased number of per-terrain materials to 48.
  • A lot of bugfixes and minor improvements here and there.
  • Restored Android support.

UNIGINE 2 is getting much more stable, we are moving fast to the release!

Read more in the development log.