Release date: 4 May, 2005.
Key features
- seamless indoor and outdoor scenes interconnection
- various light sources: omni, omni with cube map modulation, directional with 2D modulation
- volumetric light
- real-time dynamic shadows (including soft stencil shadows)
- volumetric fog
- particle systems
- mirrors (planar and cube map)
- realistic water with refraction, Fresnel reflection and volumetric fog
- 64-bit color High Dynamic Range rendering
- postprocessing: motion blur, refraction
- rigid body physics system
- ray car physics
- ragdoll character animation
- joint destruction
- fluid buoyancy
- interpreter with C-like syntax
- sound support
- virtual 3D GUI
- supported platforms are MS Windows and Linux