Featured Clients & Projects
Simulation | Visualization | Games
Some of our 100+ clients worldwide are listed here. Please note that the list is incomplete due to Non-Disclosure Agreements. All of these projects are powered by UNIGINE Engine.
Simulation
Analytical software complex
| Developer: | Moscow Institute of Physics and Technology (Russia) |
| Customer: | JSC "ALMAZ-ANTEY" MSDB", an affiliate of JSC "Concern "Almaz-Antey" (Russia) |
| Type: | Interactive simulator |
| Websites: | frtk.ru, mipt.ru, www.raspletin.ru, www.almaz-antey.ru |
| Status: | in use; planned functionality extension |
| Press-release: | "JSC "ALMAZ-ANTEY" MSDB", One of The World's Leading Defense Companies, Is Now Using UNIGINE Engine Technology" |
"For our project, we have chosen a technologically advanced tool that is flexible and optimized for performance – the UNIGINE Engine. Our experience with UNIGINE Engine has proven that the work environment is convenient and the provided technical support is quick and of high quality. But most importantly, UNIGINE Engine allows us to get photorealistic image quality in real-time with excellent performance and scalability depending on the hardware resources. State-of-the-art real-time rendering technology found in UNIGINE Engine allows us to bring visual quality in our software complex to the top".
Gregory Krasnozhenov, head of "Visualization" project
Design Centre of the Department of Radio Engineering and Cybernetics at Moscow Institute of Physics and Technology
Design Centre of the Department of Radio Engineering and Cybernetics at Moscow Institute of Physics and Technology
Simulator of a cell moving through the blood;
Walking simulator integrated with running machine
| Developer: | Shanghai Foremost Multimedia (China) |
| Type: | Interactive simulators |
| Website: | www.foremostgroup.com |
| Status: | Released for Windows |
ACTISKU
| Developer: | ACTISKU (France) |
| Type: | 3D visualization solution for digital marketing and research applications |
| Website: | www.aktisku.com |
| Status: | Released for Windows and Mac, featuring web-player |
| Press-release: | "ACTISKU relaunches real-time 3D solution for market researches based on UNIGINE Engine" |
"The thing I have most appreciated when working with UNIGINE, is that it makes possible to develop any features our clients need and do it very fast."
Bennet Holmes, Business Development Director
Virtual reconstruction of York Minster Cathedral
| Developer: | Institute of Digital Theology (USA) |
| Type: | Historical reconstruction, educational |
| Status: | In development |
"UNIGINE was the natural choice as it allows IDT to accomplish our charge to make an accessible digital record of York Minster. It has a powerful rendering engine that creates a realistic representation of the actual space."
James R. Ginther, Co-Director
Visualization
Real-time interactive architectural visualizations
| Developer: | AI3D (Australia) |
| Website: | ai3d.com.au |
| Status: | Released for Windows and Linux (several projects) |
| Press-release: | "AI3D has released a city-scale project based on UNIGINE technologies" |
"We found the engine handled very large scenes really well while maintaining great AA and light quality. We have been very impressed with the extensive feature list of UNIGINE also."
Steve Brodie, CEO
Magus ex Machina
| Developer: | Qilqax International (Panama) |
| Type: | 3D animated movie |
| Website: | qilqax.com, magusexmachina.com |
| Status: | Pre-production completed |
| Press-releases: |
"Lighting, animation porting and simulation are a breeze. Our work is experimental, and contains complex scenes yet UNIGINE keeps stable.
The UNIGINE team has been very helpful in our process. Not only they have created useful documentation for their software, they are very available for e-mail consult.
The improvement of this software is constant. We eagerly expect the next version, as each one brings features that not only make our job easier but enrich it in ever unexpected ways."
Edgardo Munoz-Najar, Development Manager
Valley
| Developer: | UNIGINE Corp. |
| Type: | GPU benchmark with interactive mode |
| Website: | product page |
| Status: | Released for Windows, Linux and Mac OS X |
| Press-releases: |
Real-time interactive architectural visualizations
| Developer: | Skyline Ink (USA) |
| Website: | www.skylineink.com |
| Status: | Released for Windows (several projects) |
Heaven Benchmark
| Developer: | UNIGINE Corp. |
| Type: | GPU benchmark with interactive mode |
| Website: | product page |
| Status: | Released for Windows, Linux and Mac OS X |
| Press-releases: |
"The 'Heaven' benchmark that uses the UNIGINE easily shows off the full potential of DirectX 11 graphics cards."
Nathan Kirsch, Editor-In-Chief
Legit Reviews
Legit Reviews
Sanctuary Benchmark
| Developer: | UNIGINE Corp. |
| Type: | GPU benchmark with interactive mode |
| Website: | product page |
| Status: | Released for Windows and Linux |
Tropics Benchmark
| Developer: | UNIGINE Corp. |
| Type: | GPU benchmark with interactive mode |
| Website: | product page |
| Status: | Released for Windows and Linux |
| Press-releases: |
"When it comes to OpenGL engines on the Linux OS, we haven't been able to find one that fully utilizes the graphics card as well as UNIGINE. Even using the most modern hardware, UNIGINE still takes full advantage of all available computing power and delivers jaw-dropping results. This is the most advanced real-time 3D engine we have seen on Linux."
Michael Larabel, Executive Editor
Phoronix Media
Phoronix Media
Games
Oil Rush
| Developer: | UNIGINE Corp. |
| Description: | Real-time naval strategy game based on group control. It combines the strategic challenge of a classical RTS with the sheer fun of Tower Defense. |
| Website: | oilrush-game.com |
| Status: | Released for Windows, Linux and Mac OS X |
| Press-releases: |
"It's very useful for an engine provider to use its own technology: this way we are confident that we deliver to our customers exactly what they need in order to create awesome games. Besides the technology, we want to introduce a dynamic strategy game, especially for platforms lacking this genre: Linux and PS3."
Denis Shergin, CEO
Tryst
| Developer: | BlueGiant Interactive (India) |
| Genre: | Real-time strategy |
| Website: | www.bluegiantinteractive.com/tryst/ |
| Status: | Released for Windows |
| Press-release: | "BlueGiant Interactive licenses Unigine engine for future game titles" |
"UNIGINE has helped us to bring to life our vision by providing powerful, easily extendable toolset along with complete scripting language. Such flexibility has been instrumental in integrating our tried and tested in-house RTS engine with UNIGINE's state-of-the art Rendering and Physics solutions."
Vinnie Reddy, CEO
Cradle
| Developer: | Flying Cafe For Semianimals (Ukraine) |
| Description: | Sci-Fi first-person quest. |
| Website: | www.flying-cafe.com |
| Status: | To be released for Windows, Mac OS X and Linux in 2012 |
| Press-release: | "Flying Cafe announces Cradle project" |
"We have chosen UNIGINE engine because it can create an enticing image of any world you can possibly imagine. I can say for sure that this technology doesn't bound you in a visual style so a project can have its unique look. After a thorough examination of other engines, we highly appreciated this quality in UNIGINE. The atmosphere of the Cradle world owes much to flexibility of UNIGINE Engine."
Ilya Tolmachev, the Creative Director and Founder
Dilogus - The Winds of War
| Developer: | Digital Arrow (Serbia) |
| Description: | Third-person High Fantasy RPG/Action featuring floating islands and mystical caves. |
| Website: | Project page on Indie DB, www.dilogus-game.com |
| Status: | In development |
| Press-release: | "Dilogus fantasy RPG comes to life with UNIGINE engine" |
"UNIGINE is a great technology for our game because it provides amazing image quality and easily handles large worlds as well as extremely-detailed indoors. The project was originally started as a full conversion mod and we have tried out several top-level engines before UNIGINE. This having been said, UNIGINE has proven to be the best technology for our game."
Taylor Hughes, Technical Artist
"We find UNIGINE perfect."
Norbert Varga, CEO
Syndicates of Arkon
| Developer: | MCM Online (Ukraine) |
| Description: | MMORPG in cyberpunk setting. |
| Website: | www.syndicatesofarkon.com |
| Status: | Released for Windows |
Relics of Annorath
| Developer: | Quantum Bytes (Switzerland) |
| Description: | MMORPG which takes place in a medieval/post-modern setting. Features a complex economic system. |
| Website: | annorath-game.com |
| Status: | In development, alpha-testing stage |
The Dreamers
| Developer: | PlaySys (Italy) |
| Description: | A cartoon-style 3D adventure game with sad mood. |
| Website: | www.d3vstudio.com |
| Status: | In development |
| Press-release: | "PlaySys develops a UNIGINE-based 3D adventure game" |
"We were developing our internal engine when we discovered UNIGINE, which attracted us by its complete material editor and intuitive workflow. Because of our photorealistic approach to design and architecture visualization we decided to use UNIGINE technologies. The great power of this middleware will let PlaySys express its creativity, thanks to the rich set of features provided by UNIGINE."
Luca Deriu, Creative Director
Oceania
| Developer: | Digital Engine (Russia) |
| Description: | Fantasy open-world MMORPG with islands floating in the ocean and flying above it. It features clans and guilds of humans and elves, and allows for adding custom artifacts. |
| Website: | oceania-online.com |
| Status: | In development |
To be announced
| Developer: | New FX Games (Ukraine) |
| Description: | A Sci-Fi first-person shooter. |
| Website: | newfxgames.com |
| Status: | In development |
Petshop
| Developer: | ACTIPLAY (France) |
| Description: | Petshop is a bestseller toys for kids made by Hasbro. This small game is made for kids and for a very large spectrum of PCs. |
| Websites: | www.clubpetshop.fr, www.actiplay.com |
| Status: | Released for Windows and Mac, featuring web-player |
| Press-release: | "ACTIPLAY has released UNIGINE-powered advergame for kids" |
"We used UNIGINE engine to make this kind of project because of the quality and the modularity of its sources. Our goals were to provide as fast as possible 3D interactive environments online for a large spectrum of machines, we easily made project-specific modifications. UNIGINEScript is furthermore a perfect script language to code fast and efficiently. It is an ideal framework for industrial applications and games."
Patrick Gomez, R&D Director
MMT Online
| Developer: | RunServer (Ukraine) |
| Description: | Medieval MMORPG. |
| Website: | Project page on Indie DB, runserver.net |
| Status: | Playable demo available for Windows and Linux |
Demolicious
| Developer: | Strange Games (USA) |
| Description: | Action puzzle-shooter game. |
| Website: | www.demolicious-game.com |
| Status: | Released for iOS |
| Press-releases: |
"UNIGINE has propelled us to achieve our vision for Demolicious while consistently surpassing our expectations in terms of stability, usability, compatibility, and raw power. We are happy to have such a strong technology foundation for our projects, especially with the timely and personal support provided by the UNIGINE team."
Ken Mayfield, Director of Technology
Please note that the list is incomplete due to Non-Disclosure Agreements.
Do you want to use the UNIGINE Engine power for your project? Read more on the licensing page.
Last News
We continue to share the experience of UNIGINE Corp. team in creating interactive real-time 3D worlds.
A new article from our technical artists about some techniques used in development of Oil Rush naval strategy game is published, it contains a set of re-usable filters available for download.
Read the article: Procedural Content Generation for Real-Time 3D Applications Part 1: Oil Rush
UNIGINE Corp. sets a new visual standard in the simulation and training industry with a preview of its next-generation technology demo. The project has the cutting-edge UNIGINE Engine under the hood and showcases a simulation of a rescue helicopter operation with an extreme level of detail while running on consumer-level hardware.
Read more in the official press-release.
As of today, Oil Rush, the epic naval strategy game, comes together with the Humble Indie Bundle 8. It is a unique, pay-what-you-want offer available for less than seven days, and this fascinating 3D game is unlocked as one of the bonuses if more than the average contribution for a bundle is paid. The game is an independent project by UNIGINE Corp. based on the proprietary UNIGINE Engine. Read more in the official press-release.
Trinity Interactive, one of the leading Polish suppliers of software and equipment for simulation and training, has chosen the UNIGINE platform for pushing their newest projects to the next level of visual fidelity and performance. The company is well-known due to the highest quality and innovative character of its products both for military and civil purposes which provides the maximum possible training experience.
Read more in the official press-release.
The International Forum for the Military Training, Education and Simulation Sectors (May 22-24, Rome) is one of the most important and major industrial events that combines thematic exhibition and forum. UNIGINE Corp. demonstrates new features of UNIGINE Engine for simulation, visualization projects and virtual reality systems at ITEC. Visit our stand #B160 to see all-new unannounced UNIGINE-powered technology demo based on geospatial data. We also invite you to attend the UNIGINE Engine presentation at the Innovative Showcase at 5 PM on May 22!
The game supports Linux (as a standalone application) from the very beginning, so we are really happy that finally Linux users can enjoy hot naval battles with the whole Steam community (cross-platforms multiplayer matches are available). Fight for the last drop of oil and try to survive!
UNIGINE’s Valley Benchmark, which features an enormously vast outdoor 3D environment filled with lush forests, is coming bundled this spring with groundbreaking EVGA GeForce GTX graphics cards. This all-new comprehensive benchmarking tool from the lineup of trusted benchmarks from UNIGINE Corp., is already acclaimed by users and industry professionals as a miraculously beautiful yet efficient GPU stress-testing tool for Windows, Linux and Mac OS X. Read more in the official press-release.
Oil Rush, an epic naval strategy game, is released for Android devices based on Qualcomm’s Snapdragon S4 chip. The game is already available on the Google Play Store and you can jump into the next-generation of 3D graphics, hardcore depth and touch-native controls directly on a mobile device. Oil Rush for Android is based on the proprietary multi-platform UNIGINE Engine and developed by UNIGINE Corp. Read more in the official press-release.



































































