2010-07-26
We are hiring
Our company is growing so we would be happy to see new team members: developers, PM, sales manager and system administrator. Moreover, the good news is our convenient office in Tomsk is now doubled in size!
2010-05-25
Heaven 2.1, Tropics 1.3, Sanctuary 2.3
Released updated versions of Unigine benchmarks with support of OpenGL 4.0 (including hardware tessellation) and stereo 3D technology (including 3D Vision): Heaven 2.1, Tropics 1.3 and Sanctuary 2.3.
2010-05-04
5 years since the first commercial release of Unigine
The first commercial version of Unigine engine was released five years ago, on May 4, 2005. With the release number 0.3, it had codebase size of approximately 10% relative to the current one. At that time, there used to be 5 people on board.
2010-03-23
Unigine Heaven Benchmark 2.0
Updated version of Unigine Heaven DirectX 11 benchmark is now publicly available. Main changes are: added more content, improved engine, introduced "moderate" and "extreme" tessellation modes, added Linux version (32/64 bit).
2010-02-22
Unigine booth at GDC SF 2010
We gladly invite you to come visit our booth #1344 at Game Developers Conference, San Francisco, 2010. There you will be presented the recent version of Unigine Engine and the Heaven Benchmark 2.0 along with a lot of featured Unigine-based content. Feel free to contact us for an appointment.

Unigine Joins PLAYSTATION®3 Tools and Middleware Program

Tomsk, Russia – June 29, 2009

Unigine, a provider of the cutting edge 3D middleware, announced today the conclusion of a Tools & Middleware License Agreement for PLAYSTATION®3 (PS3™) from Sony Computer Entertainment Inc. Thus game developers for PS3 will be able to access the full power of Unigine engine and tools to express all aspects of their creativity using more advanced technologies later this year.

"We are pleased to join Sony Computer Entertainment's Tools and Middleware program for PS3 since support of the modern hardware is one of the most important strategic directions of our company. We plan to make our technology available on PS3 at the end of 2009. It is targeted to AAA-level games and can be licensed by companies from all over the world", said Denis Shergin, CEO of Unigine LLC.

Unigine engine provides photorealistic 3D render, powerful physics module, object-oriented scripting system with a very rich library (more than 3000 methods out-of-the box), full-featured GUI module, sound subsystem, and a set of flexible tools. Efficient and well-architected framework supporting multi-core systems makes Unigine a highly scalable solution, on which multi-platform games with different hardware requirements can be based. Currently both the engine and the toolset are available for Windows and Linux platforms. This feature-rich middleware is successfully used in various VR projects as well as in modern games of different genres.

"The current version of our Unigine engine is specifically designed to take advantage of full capabilities of the current generation hardware focused on photorealistic rendering. PS3 is definitely a very powerful platform and we are interested in leveraging its potential for the needs of game developers", commented Alexander Zaprjagaev, CTO of Unigine LLC.

The company also announces that a free, fully-functional evaluation version of the engine and the toolset will be available for those PS3 game developers, who are interested in the technology and wish to try it out first. Detailed info on prices will be announced later this year, however they will be very affordable. Moreover, PS3 game developers who will license PC version of Unigine engine till August, 31 will get 50% discount for PS3 version.

About Unigine LLC

Unigine LLC is a development studio that is focused on top-notch real-time 3D solutions. The company headquarters are located in Tomsk, Russia. The experienced team is working on Unigine engine since 2004. From the very beginning of Unigine project development it attracts attention of different companies and groups of independent developers, since Unigine is always on the cutting edge of real-time 3D visualization and physics simulation technologies. More information is available on the official website: http://unigine.com/.


"PLAYSTATION" is a registered trademark, and "PS3" is a trademark of Sony Computer Entertainment Inc.