2010-02-05
Unigine engine empowers dinosaurs game
Unigine-based project by Lukewarm Media ("Primal Carnage" action shooter featuring dinosaurs) is currently close to the end of pre-production stage, release is planned in Q4 2010. Read more in the official press-release.
2009-12-07
Afterfall game at Game Connection Lyon 09
Nicolas Intoxicate, a Polish developer, will demonstrate the Unigine-based "Afterfall" game at Game Connection 2009 (Lyon, France). Find out more on the official website of the game.
2009-10-22
The first DirectX 11 benchmark released on the basis of Unigine engine
We have released the first DirectX 11 benchmark "Heaven" with comprehensive use of tessellation technology, advanced SSAO, new volumetric cumulonimbus clouds, interactive mode and much more. Read the official press-release.
2009-10-01
Unigine Engine Gets DirectX 11 Into Gear
Updated Unigine™ engine has successfully incorporated the groundbreaking DirectX 11 capabilities, including hardware tessellation, DirectCompute technology and Shader Model 5.0. Read more in the official press-release.
2009-08-21
Arisnova S.L. licenses Unigine engine
Arisnova S.L., a Spanish company specialized in industrial automation, has licensed Unigine™ engine. Their first Unigine-based is a management system for ships. The target platforms are Windows and Linux; the system supports multi-display environments. Read more in the official press-release.

Unigine Joins PLAYSTATION®3 Tools and Middleware Program

Tomsk, Russia – June 29, 2009

Unigine, a provider of the cutting edge 3D middleware, announced today the conclusion of a Tools & Middleware License Agreement for PLAYSTATION®3 (PS3™) from Sony Computer Entertainment Inc. Thus game developers for PS3 will be able to access the full power of Unigine engine and tools to express all aspects of their creativity using more advanced technologies later this year.

"We are pleased to join Sony Computer Entertainment's Tools and Middleware program for PS3 since support of the modern hardware is one of the most important strategic directions of our company. We plan to make our technology available on PS3 at the end of 2009. It is targeted to AAA-level games and can be licensed by companies from all over the world", said Denis Shergin, CEO of Unigine LLC.

Unigine engine provides photorealistic 3D render, powerful physics module, object-oriented scripting system with a very rich library (more than 3000 methods out-of-the box), full-featured GUI module, sound subsystem, and a set of flexible tools. Efficient and well-architected framework supporting multi-core systems makes Unigine a highly scalable solution, on which multi-platform games with different hardware requirements can be based. Currently both the engine and the toolset are available for Windows and Linux platforms. This feature-rich middleware is successfully used in various VR projects as well as in modern games of different genres.

"The current version of our Unigine engine is specifically designed to take advantage of full capabilities of the current generation hardware focused on photorealistic rendering. PS3 is definitely a very powerful platform and we are interested in leveraging its potential for the needs of game developers", commented Alexander Zaprjagaev, CTO of Unigine LLC.

The company also announces that a free, fully-functional evaluation version of the engine and the toolset will be available for those PS3 game developers, who are interested in the technology and wish to try it out first. Detailed info on prices will be announced later this year, however they will be very affordable. Moreover, PS3 game developers who will license PC version of Unigine engine till August, 31 will get 50% discount for PS3 version.

About Unigine LLC

Unigine LLC is a development studio that is focused on top-notch real-time 3D solutions. The company headquarters are located in Tomsk, Russia. The experienced team is working on Unigine engine since 2004. From the very beginning of Unigine project development it attracts attention of different companies and groups of independent developers, since Unigine is always on the cutting edge of real-time 3D visualization and physics simulation technologies. More information is available on the official website: http://unigine.com/.


"PLAYSTATION" is a registered trademark, and "PS3" is a trademark of Sony Computer Entertainment Inc.