2010-02-05
Unigine engine empowers dinosaurs game
Unigine-based project by Lukewarm Media ("Primal Carnage" action shooter featuring dinosaurs) is currently close to the end of pre-production stage, release is planned in Q4 2010. Read more in the official press-release.
2009-12-07
Afterfall game at Game Connection Lyon 09
Nicolas Intoxicate, a Polish developer, will demonstrate the Unigine-based "Afterfall" game at Game Connection 2009 (Lyon, France). Find out more on the official website of the game.
2009-10-22
The first DirectX 11 benchmark released on the basis of Unigine engine
We have released the first DirectX 11 benchmark "Heaven" with comprehensive use of tessellation technology, advanced SSAO, new volumetric cumulonimbus clouds, interactive mode and much more. Read the official press-release.
2009-10-01
Unigine Engine Gets DirectX 11 Into Gear
Updated Unigine™ engine has successfully incorporated the groundbreaking DirectX 11 capabilities, including hardware tessellation, DirectCompute technology and Shader Model 5.0. Read more in the official press-release.
2009-08-21
Arisnova S.L. licenses Unigine engine
Arisnova S.L., a Spanish company specialized in industrial automation, has licensed Unigine™ engine. Their first Unigine-based is a management system for ships. The target platforms are Windows and Linux; the system supports multi-display environments. Read more in the official press-release.

"Tropics", a new Unigine-powered demo is released

A new Unigine-powered "Tropics" demo is released and available for download now.

Screenshot from Unigine-powered demo 'Tropics'

Key features of the demo are:

  • Dynamic sky with light scattering
  • Live water with a surf zone and caustics
  • Special materials for vegetation
  • HDR rendering
  • Parallel split shadow map for the Sun
  • Depth of field
  • Real-time ambient occlusion

The demo also shows animation (including animation layers blending) of different creatures.

Screenshot from Unigine-powered demo 'Tropics'

The demo supports all modern graphical APIs: DirectX 9, DirectX 10, and OpenGL. Both Windows and Linux version are available.

Screenshot from Unigine-powered demo 'Tropics'

"Tropics" demo provides benchmarking capabilities also. It's included (as well as another Unigine-based demo, "Sanctuary") into the Phoronix Test Suite, the most comprehensive testing and benchmarking platform available for the Linux operating system. Phoronix Test Suite 1.2 with the support of Unigine tests has been introduced on the 2008 X Developers' Summit at Edinburgh, UK.

Screenshot from Unigine-powered demo 'Tropics'

Unigine is a a top-notch technology, which can be easily adapted to various projects because of its elaborated software design and flexible toolset. This cross-platform middleware for virtual 3D worlds has been developing by Unigine Corp. since 2005.

Also due to the popularity of indie developers support program it was decided to continue it, so small independent studios have a chance to license Unigine technologies by low prices, starting from $15k. Please see licensing page for more information.