2010-02-05
Unigine engine empowers dinosaurs game
Unigine-based project by Lukewarm Media ("Primal Carnage" action shooter featuring dinosaurs) is currently close to the end of pre-production stage, release is planned in Q4 2010. Read more in the official press-release.
2009-12-07
Afterfall game at Game Connection Lyon 09
Nicolas Intoxicate, a Polish developer, will demonstrate the Unigine-based "Afterfall" game at Game Connection 2009 (Lyon, France). Find out more on the official website of the game.
2009-10-22
The first DirectX 11 benchmark released on the basis of Unigine engine
We have released the first DirectX 11 benchmark "Heaven" with comprehensive use of tessellation technology, advanced SSAO, new volumetric cumulonimbus clouds, interactive mode and much more. Read the official press-release.
2009-10-01
Unigine Engine Gets DirectX 11 Into Gear
Updated Unigine™ engine has successfully incorporated the groundbreaking DirectX 11 capabilities, including hardware tessellation, DirectCompute technology and Shader Model 5.0. Read more in the official press-release.
2009-08-21
Arisnova S.L. licenses Unigine engine
Arisnova S.L., a Spanish company specialized in industrial automation, has licensed Unigine™ engine. Their first Unigine-based is a management system for ships. The target platforms are Windows and Linux; the system supports multi-display environments. Read more in the official press-release.

Licensing

Licensing Options and Prices

All the prices are per-project (however, licenses for unlimited titles are also available) and royalty-free! Prices are in US dollars.

License Type Price Technical Support Updates Access Full Source Code
Binary Indie* $4990 + $19900 1 month 2 years -
Source Indie* $9980 + $29900 2 months 2 years yes
Binary $25000 6 months lifetime -
Source $40000 12 months lifetime yes
Non-Game Application to be discussed

*: "Indie" licenses are available for small independent studios only. The first part of the price is an initial payment, the second one is to be paid after getting funding from any kind of investor or before official release of the Unigine-based product.

Technical support is provided directly by Unigine developers via e-mail, phone and IM services.

Updates are provided no matter what version number of Unigine will be released. Thus there will be no need in any additional payments to upgrade to further versions during this period.

Please note that we are open to any reasonable proposals also.

Evaluation Kit

Our free Evaluation Kit includes everything you'll find in Unigine except the source code and C++ API access. It contains the tools and plugins (except for Archiver utility), full documentation, samples and demos you'll need to determine whether Unigine is right for your project or not.

Request the Evaluation Kit for free by e-mail: sales@unigine.com.

Ordering Procedure

  1. Contact us by means of e-mail: sales@unigine.com.
  2. Enter into a license agreement, exchange signed copies.
  3. Pay via bank transfer to our corporate account.
  4. Get Unigine SDK access and registration in our updates system.
If you have any other questions - feel free to contact us.