News

Image courtesy of Twinmotion
News2006-09-28

Unigine at GDC Russia 2006

Unigine Corp. is going to meet our partners at Game Developers Conference Russia (Saint-Petersburg, Russia), which will take place during October, 18th to 20th. Please contact us to make an appointment.
News2006-09-04

v0.4 pre-ordering

Official pre-ordering of Unigine v0.4 has been started, v0.33 orders are no longer accepted. Scheduled release date for v0.4 is set to January 2007. There are also available new screenshots, feature list and licensing info.
News2006-08-18

Unigine-based project at GC 2006

CGSEVEN company will announce to the publishers a new Action/Adventure/RPG based on Unigine v0.4 at Games Convention 2006 (Leipzig, Germany), which will take place during August, 23rd to 27th.
News2006-07-17

Unigine is hiring

We are hiring, right now we offer a job to 3D artist and C++ developer in Tomsk, Russia. It's a full-time work in Unigine project. More details.
Press-Release2006-06-16

Afterfall and Unigine Corp. combine forces

Unigine Corp., creators of a high-quality graphics engine - Unigine, and Intoxicate Interactive have signed a license agreement for the engine. The agreement is so favorable for Intoxicate Interactive that the young developers do not have to pay any fees up front and can focus on making their game. Unigine developers emphasize the need for cooperation with both young and innovative development groups as well as providing middleware solutions to large established companies. The decision of Unigine Corp. was influenced by the professional quality of work at Intoxicate Interactive that has just completed the pre-production of its first game - Afterfall. The Unigine engine shall be used to develop both a demo version of Afterfall and the final product.

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News2006-06-08

Hosting maintenance problems

There are some maintenance problems at our hosting company, mail service seems to be broken. We are intended to change hosting service provider to more reliable one shortly. We are very sorry for any inconveniences.
News2006-06-06

Unigine v0.4 status

Unigine v0.4 has had OpenGL/Direct3D render with a lot of new features like parallax mapping, ambient occlusion mapping, ellipsoid lights, translucence, advanced soft shadows and much much more. There were also implemented various unscheduled (but very impressive) features in v0.4 so it takes more time (1,5-2 months) to complete it properly. We are very greateful to all Unigine community for the patience, v0.4 will not disappoint you. New screenshots: 1 2 3 4 5 6 (this v0.4-powered demo will be available for download soon).
News2006-02-24

Unigine in education

Unigine demos have been used as practical demonstration of modern 3D graphics technologies in Computer Graphics course at James Cook University, Australia at 2005.
News2006-02-08

ATI registered developer

Unigine Corp. has been approved as ATI registered developer. This will help us to make Unigine more compliant with hardware from ATI Technologies Inc.
News2006-01-31

2 years of Unigine development

2 years ago the first line of Unigine's code was written by Alexander Zaprjagaev. Since that time the engine has grown from small open source project into commercial product with a lot of features.
News2006-01-27

Creative Labs registered developer

Our list of partners is growing: Unigine Corp. has been approved as Creative Labs registered developer in addition to being NVIDIA registered developer.
News2005-12-29

Happy New Year!

Unigine team congratulates all our clients and the site visitors with oncoming New Year! We wish you success and happiness in every respect. Here is a little gift for you, a desktop wallpaper: 1024x768, 1280x960, 1600x1200. By the way, we have prepared some pleasant surprises for the first days of New Year, so stay tuned.