Sanctuary demo
Updated (2007-05-26), fixed AA mode displaying and Vista detection.
|
Features:
- DirectX and OpenGL versions
- Up to 500k polygones per frame
- 5 dynamic lights
- HDR rendering
- Parallax occlusion mapping
- Ambient occlusion mapping
- Translucence
- Volumetric light and fog
- Glow
- Particle systems
- Postprocessing: motion blur, radial blur, depth of field, color correction, Sobel filter, refraction, stereo mode
- Benchmark mode is available
|
|
Downloads:
|
Requirements:
- DirectX9 (June 2006 or newer)
-
OpenAL
- Latest stable video drivers
- ATI Radeon 9XXX and higher or NVIDIA GeForce FX 5XXX and higher
- Simple stereo glasses (for stereo mode)
|
Known drivers issues:
- [NVIDIA] Dropping to software rendering with shadow map, shadow map soft and cubemap reflections on OpenGL (NV40, G70)
- [NVIDIA] NV30 drops to software rendering on OpenGL
- [NVIDIA] Broken hardware shadows on NV30/Direct3D9
- [ATI] Broken alpha-testing on OpenGL with enabled HDR
- [ATI] Unable to use HDR + antialiasing on OpenGL
- [ATI] No glow through alpha-blending objects on Direct3D9, all cards up to R500
Site demo
|
- PRT (Precomputed radiance transfer) lighting
- HDR (High Dynamic Range) rendering
- Procedural sky with light scattering
- Postprocessing: motion blur
- Reflection
- Interactive lighting configuration tool
- Up to 350k polygones per frame
- Benchmark mode is available
|
Cave demo
|
- 17 dynamic lights
- Soft shadows
- Dynamic occlusion culling
- Procedural lava with seamless borders
- Postprocessing: motion blur, refraction
- In-demo GUI
- Up to 300k polygones per frame
- Benchmark mode is available
|
Acknowledgments
Great thanks to
pdaXrom team for granted file mirror.
Feedback
We would be happy with your feedback at
support@unigine.com.
Copyright notice
All rights to Unigine belong to Unigine Corp. and are protected by international laws.
The software uses freeware 3rd party components: OpenAL, pnglib, zlib, unzip, libvorbis.
These demos are provided only for the educational purpose.