2008-06-05
New office for development studio
Our Tomsk development studio has moved to a new comfortable office in the center of the city, see contacts page for more details. There are open vacancies in connection with the fact.
2008-04-26
Free software conference
Unigine Corp. is one of the initiators of "Free software: development and deployment" all-Russia conference, which will take place in Tomsk, Russia at 17-18 May. Read more on the official website (in Russian).
2008-04-08
Unigine at RGDC (KRI) 2008
Our CEO, CTO and lead 3D artist are going to attend Russian Game Developers Conference (KRI), which will take place from 18th to 20th of April in Moscow, Russia. Please contact us to make an appointment if you are interested in Unigine.

Development Log

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There is also a translated LiveJournal account: unigine_devlog.
2006-12-31

Last entry of the year.

Today is 31th of December, so this is the last entry in 2006.

Recent changes:

  • Motion blur postprocess.
  • Fade in / fade out effects.
  • Procedural noise for volume fog.
  • Unigine v0.3x legacy mesh format support.
  • Small improvements of indoor/outdoor system.
  • Scissors fix for new indoor system.
  • Fixed clipborad support in X Window (Linux).
  • Less artifacts with LiSPSM.
  • Tangent space visualization in ResourceEditor / Viewer.
  • Smoothing normals in ResourceEditor / Viewer.

Motion blur in action: Motion blur

This year was filled with a lot of hard work and we are proud for the results: Unigine is becoming full-featured mature middleware with convenient tools and fast technical support. Thanks to our customers we have a lot of feedback, which helps making Unigine better. Achievements of 2006 will become public in 2007, we are preparing a lot of pleasant surprises, stay tuned. Happy New Year!