2010-07-26
We are hiring
Our company is growing so we would be happy to see new team members: developers, PM, sales manager and system administrator. Moreover, the good news is our convenient office in Tomsk is now doubled in size!
2010-05-25
Heaven 2.1, Tropics 1.3, Sanctuary 2.3
Released updated versions of Unigine benchmarks with support of OpenGL 4.0 (including hardware tessellation) and stereo 3D technology (including 3D Vision): Heaven 2.1, Tropics 1.3 and Sanctuary 2.3.
2010-05-04
5 years since the first commercial release of Unigine
The first commercial version of Unigine engine was released five years ago, on May 4, 2005. With the release number 0.3, it had codebase size of approximately 10% relative to the current one. At that time, there used to be 5 people on board.
2010-03-23
Unigine Heaven Benchmark 2.0
Updated version of Unigine Heaven DirectX 11 benchmark is now publicly available. Main changes are: added more content, improved engine, introduced "moderate" and "extreme" tessellation modes, added Linux version (32/64 bit).
2010-02-22
Unigine booth at GDC SF 2010
We gladly invite you to come visit our booth #1344 at Game Developers Conference, San Francisco, 2010. There you will be presented the recent version of Unigine Engine and the Heaven Benchmark 2.0 along with a lot of featured Unigine-based content. Feel free to contact us for an appointment.

Development Log

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2006-12-31

Last entry of the year.

Today is 31th of December, so this is the last entry in 2006.

Recent changes:

  • Motion blur postprocess.
  • Fade in / fade out effects.
  • Procedural noise for volume fog.
  • Unigine v0.3x legacy mesh format support.
  • Small improvements of indoor/outdoor system.
  • Scissors fix for new indoor system.
  • Fixed clipborad support in X Window (Linux).
  • Less artifacts with LiSPSM.
  • Tangent space visualization in ResourceEditor / Viewer.
  • Smoothing normals in ResourceEditor / Viewer.

Motion blur in action: Motion blur

This year was filled with a lot of hard work and we are proud for the results: Unigine is becoming full-featured mature middleware with convenient tools and fast technical support. Thanks to our customers we have a lot of feedback, which helps making Unigine better. Achievements of 2006 will become public in 2007, we are preparing a lot of pleasant surprises, stay tuned. Happy New Year!