2008-04-26
Free software conference
Unigine Corp. is one of the initiators of "Free software: development and deployment" all-Russia conference, which will take place in Tomsk, Russia at 17-18 May. Read more on the official website (in Russian).
2008-04-08
Unigine at RGDC (KRI) 2008
Our CEO, CTO and lead 3D artist are going to attend Russian Game Developers Conference (KRI), which will take place from 18th to 20th of April in Moscow, Russia. Please contact us to make an appointment if you are interested in Unigine.
2008-03-25
PlaySys develops a Unigine-based adventure game
PlaySys, an Italian media and entertainment studio, develops an adventure game "The Dreamers" on the basis of Unigine. Read more in the official press-release.

Development log

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There is also a translated LiveJournal account: unigine_devlog.
2007-07-24

Light scattering

Recent changes:

  • GCC 4 build.
  • Full-scene per-pixel light scattering.
  • Scaler manipulator.
  • Support of compression into DXT3 format.
  • Set of UnigineScript defines by means of API and command line.
  • Detection of CPU features via __cpuid and __rdtsc intrinsics under MS Windows.
  • JointWheel usage example.
  • New PlayerPersecutor object (3rd person look).
  • New PlayerActor object (1st person look).

After a set of experiments we have found out that non-uniform scaling of objects produces way too much problems, so this feature wouldn't be provided. Moreover objects scaling noticeably reduces performance so we recommend to use pre-scaled objects.

We are also intensively continuing works on reference manual, now we have a semi-automatic system for documenting our huge UnigineScript library, which contains more than 2000 functions for the moment.