2010-02-22
Unigine booth at GDC SF 2010
We gladly invite you to come visit our booth #1344 at Game Developers Conference, San Francisco, 2010. There you will be presented the recent version of Unigine Engine and the Heaven Benchmark 2.0 along with a lot of featured Unigine-based content. Feel free to contact us for an appointment.
2010-02-05
Unigine engine empowers dinosaurs game
Unigine-based project by Lukewarm Media ("Primal Carnage" action shooter featuring dinosaurs) is currently close to the end of pre-production stage, release is planned in Q4 2010. Read more in the official press-release.
2009-12-07
Afterfall game at Game Connection Lyon 09
Nicolas Intoxicate, a Polish developer, will demonstrate the Unigine-based "Afterfall" game at Game Connection 2009 (Lyon, France). Find out more on the official website of the game.
2009-10-22
The first DirectX 11 benchmark released on the basis of Unigine engine
We have released the first DirectX 11 benchmark "Heaven" with comprehensive use of tessellation technology, advanced SSAO, new volumetric cumulonimbus clouds, interactive mode and much more. Read the official press-release.
2009-10-01
Unigine Engine Gets DirectX 11 Into Gear
Updated Unigine™ engine has successfully incorporated the groundbreaking DirectX 11 capabilities, including hardware tessellation, DirectCompute technology and Shader Model 5.0. Read more in the official press-release.

Unigine Team

in order of joining:

Alexander Zaprjagaev (Frustum)

CTO, Lead developer // see detailed profile...

Denis Shergin (Binstream)

CEO, Project manager // see detailed profile...

Eugenia Shergina (Jane)

Designer, Art supervisor

Michael Kondratyev (Paralyzah)

Musician

Eugeniy Logvinov (JL)

Architect

Andrey Kushner (Pluton)

Expert 3D artist

Andrey Kolchin (Andrewko)

3D artist

Anna Ishina (ANet)

Senior Developer

Stanislav Zagniy (Brrrrr)

3D artist

Vitaliy Sidorov (Silen)

Game designer

Nadezhda Ovchinnikova (Manguste)

Technical writer

Ivan Gulyaev (TmifX)

Developer

Pavel Kurinnoy (FigoNEt)

Developer

Evgeniy Yundin (like_orc)

QA engineer

Alexey Maslennikov (MacJ1o.)

Sales manager

Dmitriy Alin (Raiser)

System administrator

Evgeniy Gerasimenko (Gerix)

Project manager

Evgeniya Zinovieva (Lasto4ka)

Accountant

Joulia Gubieva (Extaliones)

Developer

Thanks to:

Robert Kudera (RobertK)

3D artist // Poland

Anton Suvorov (Antoinesco)

3D artist // Belgium

Albert Khaiboulline (Alt)

3D artist // Russia

Iliya Turkin (Gunman)

3D artist // Russia

Konstantin Nechaev (Nobles)

3D artist // Russia

Alexey Hizhnyak (Benderrr)

3D artist // Russia

Alexander Kislitsky (Sand)

Developer // Russia

Eugene Viitman (Oburets)

3D artist // Russia

JoonHee Shin (NeoGeo)

Developer // South Korea

Natalia Kruchkova

Accountant // Russia

Valentina Vaneeva (Fattie)

Developer, Technical writer // Russia

Peter Sannikov (Ruby)

3D artist // Russia

Vasiliy Simonov (VVS)

Developer // Russia

Kuatbek Eshengazin (Kuat)

QA engineer // Russia

Alexey Egorov (FadeToBlack)

Developer // Russia

Iliya Abzaev (Silvero)

Developer // Russia